Each Generic City has a waterfront, not necessarily with water – it can also be with desert, for instance – but at least an edge where it meets another condition, as if a position of near escape is the best guarantee for its enjoyment.
Each Generic City has a waterfront, not necessarily with water – it can also be with desert, for instance – but at least an edge where it meets another condition, as if a position of near escape is the best guarantee for its enjoyment.